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Notes from our engineers.

Practical guides on touch technology, sizing and interactive design, from four decades of building touch.

Projection mapping, microLED and sensors: where touch fits in museum AV

Museums are investing in immersive projection, direct-view LED and sensor-driven storytelling. Here is how interactive touch turns those spectacles into experiences visitors can explore.

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Designing touch experiences people actually use

A big screen gets attention. A well-designed touch experience keeps people there. Here is what separates the two.

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What makes a touch wall work at a brand activation

On a crowded trade show floor or at a pop-up, you have seconds to earn attention. Here is how interactive touch earns it.

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Touch built into the space: how brands use interactive surfaces

In the best brand spaces, the technology disappears into the architecture. Here is how that is done.

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Infrared vs. projected capacitive touch: which is right for your project?

The two touch technologies behind most large interactive displays work very differently. Here is how to choose.

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How to add touch to an existing video wall

You do not need to replace a working video wall to make it interactive. A touch overlay can do it.

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How to choose the right touch table size

From a 32-inch mobile table to a 103-inch centerpiece, the right size depends on the group and the room.

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Designing touch experiences for museums and public spaces

What it takes for interactive exhibits to hold up to crowds, and to feel like part of the space.

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