Insights
Notes from our engineers.
Practical guides on touch technology, sizing and interactive design, from four decades of building touch.
Projection mapping, microLED and sensors: where touch fits in museum AV
Museums are investing in immersive projection, direct-view LED and sensor-driven storytelling. Here is how interactive touch turns those spectacles into experiences visitors can explore.
Read ›Designing touch experiences people actually use
A big screen gets attention. A well-designed touch experience keeps people there. Here is what separates the two.
Read ›What makes a touch wall work at a brand activation
On a crowded trade show floor or at a pop-up, you have seconds to earn attention. Here is how interactive touch earns it.
Read ›Touch built into the space: how brands use interactive surfaces
In the best brand spaces, the technology disappears into the architecture. Here is how that is done.
Read ›Infrared vs. projected capacitive touch: which is right for your project?
The two touch technologies behind most large interactive displays work very differently. Here is how to choose.
Read ›How to add touch to an existing video wall
You do not need to replace a working video wall to make it interactive. A touch overlay can do it.
Read ›How to choose the right touch table size
From a 32-inch mobile table to a 103-inch centerpiece, the right size depends on the group and the room.
Read ›Designing touch experiences for museums and public spaces
What it takes for interactive exhibits to hold up to crowds, and to feel like part of the space.
Read ›Tell us what you're building.
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