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Designing touch experiences for museums and public spaces

What it takes for interactive exhibits to hold up to crowds, and to feel like part of the space.

CyberTouch Engineering · · 5 min read

Museums and public venues ask more of a touch screen than almost any other setting. Exhibits run all day, are used by visitors of every age at once, and have to fit the look of the gallery. Here is what matters most.

Design for many hands at once

Families and school groups rarely take turns. At the National Museum of African American Music in Nashville, a long run of CyberTouch displays forms one continuous table, so visitors can line up along both sides and explore together. Up to 100 simultaneous touch points means a crowd does not slow the experience down.

Build it into the space

The best interactive exhibits look like part of the architecture rather than equipment added to it. CyberTouch table engines, which combine the display, touch surface, cooling and structure, drop into custom casework designed by exhibit fabricators, with custom colors, finishes and logos.

Plan for durability and access

  • Safety glass, spill-proofing and metal housings for heavy public use.
  • Height- and tilt-adjustable tables for ADA compliance.
  • The right touch technology for the size: infrared for large walls, projected capacitive for sealed surfaces.

CyberTouch works with architects, exhibit designers and integrators on museum projects, from the first drawing to installation.

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